![]() ![]() Each of these room sets are called Rundowns. Taking place in an underground facility, four prisoners must make their way through the labyrinthine series of rooms in order to well GTFO. With that out of the way, let’s go on an adventure and GTFO!Īs the name GTFO suggests you are in fact trying to get out and the tagline “work together or die together” is indicative of the experience. However, I am not being paid for my opinions, time, or writing by 10 Chambers or Marooners’ Rock. The main question at hand is have they ironed out the kinks and delivered an experience worth your money and time? Well, I had the wonderful privilege of traveling to San Francisco to meet with the 10 Chambers team at the Unity offices and be one of the first to play GTFO 1.0 version.įull disclosure, my travel and much of my food were covered. That last one is the most intriguing to me as a lover of cooperative games whether it be Turtles in Time, Diablo 3, Monster Hunter, or Back 4 Blood I love cooperative games.Ĭombine that with the popularity of challenging gameplay, thanks to the likes of Dark Souls and Hollow Knight, GTFO may be in a unique position to break into the over-saturated FPS genre in a powerful way. At its core, there was solid gunplay, an eerie atmosphere, challenging scenarios, and a push towards cooperative play. At the time, it was clearly a game still in development, full of things like unfinished textures, stiff animations, and the occasional crash. A while ago, I got an early build of GTFO and spent a few hours in it. ![]() For some time now, the team at 10 Chambers has been hard at work on a new experience, GTFO. The company is comprised partially of founding members of Overkill Software and the game designer behind the PAYDAY franchise. 10 Chambers isn’t new to game development. ![]()
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