![]() ![]() ![]() They are ritual spells, so just click on the ritual tab in your action bar to cast them so you don’t spend a spell slot. You can also take Detect Magic and Identify to help you check items. Starting Spells (you can pick six during character creation) – Burning Hands (frontal cone AoE), Jump (exploration), Mage Armor (defense), and Magic Missile (triple hit damage).Starting Cantrips (one race cantrip and three class cantrips) – Fire Bolt (long-range damage), Light (illumination), Shocking Grasp (melee damage and daze), and Chill Touch (prevent undead targets from healing).You can see the results in the image below. Ability Scores and Skills: I used dice rolls and optimize.Arcane Tradition (level 2): Shock Arcanist.Solasta: Crown of the Magister – Wizard class and builds guide My party was comprised of a Cleric, Paladin, Ranger, and Wizard. Likewise, please be reminded that this guide is based on my experience with a full campaign completion on Authentic difficulty. Note: For more information, check out our Solasta: Crown of the Magister guides and features hub. Here’s our guide to help you with the Wizard class and builds in Solasta: Crown of the Magister. Blasting your opponents, or just casting a bunch of utility spells to aid in exploration, make it an ideal pick for your party. The Wizard is one of the most powerful classes you can field in Solasta: Crown of the Magister thanks to a lot of spells with a large area-of-effect. ![]()
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